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Text File  |  1998-02-25  |  11KB  |  213 lines

  1. # KEYFRAME '<unnamed>' created from 'ICstand.prj in BATCH mode with ver4.50.'
  2.  
  3. ###############
  4. SECTION: HEADER
  5.  
  6. FLAGS  0x0003
  7. TYPE   0xFFFF
  8. FRAMES 23
  9. FPS    15.000
  10. JOINTS 19
  11.  
  12.  
  13. ###############
  14. SECTION: KEYFRAME NODES
  15.  
  16. NODES 19
  17.  
  18. NODE    0
  19. MESH NAME $$$DUMMY
  20. ENTRIES 2
  21.  
  22. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  23. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  24.    0:        0   0x0001   0.00000000   0.00000000  -0.01500000   0.00000000   0.00000000   0.00000000
  25.                          -0.00000001   0.00000000   0.00003683   0.00000000   0.00000000   0.00000000
  26.    1:       13   0x0001  -0.00000018   0.00000002  -0.01452117   0.00000000   0.00000000   0.00000000
  27.                           0.00000002  -0.00000000  -0.00004788   0.00000000   0.00000000   0.00000000
  28.  
  29. NODE    1
  30. MESH NAME $$$DUMMY
  31. ENTRIES 1
  32.  
  33. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  34. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  35.    0:        0   0x0000  -0.00004620   0.00132850  -0.01171900   1.21273017 316.84664917 359.21466064
  36.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  37.  
  38. NODE    2
  39. MESH NAME K_Hip
  40. ENTRIES 1
  41.  
  42. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  43. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  44.    0:        0   0x0000  -0.00004620   0.00132850  -0.00766822   1.21273017 316.84664917 359.21466064
  45.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  46.  
  47. NODE    3
  48. MESH NAME K_Lcalf
  49. ENTRIES 2
  50.  
  51. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  52. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  53.    0:        0   0x0002  -0.00272914   0.00243933  -0.04019121 329.87506104   0.00000000   0.00000000
  54.                           0.00000000   0.00000000   0.00000000   0.07596295   0.00000000   0.00000000
  55.    1:       13   0x0002  -0.00272914   0.00243933  -0.04019121 330.86257935   0.00000000   0.00000000
  56.                           0.00000000   0.00000000   0.00000000  -0.09875184   0.00000000   0.00000000
  57.  
  58. NODE    4
  59. MESH NAME K_Lfoot
  60. ENTRIES 2
  61.  
  62. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  63. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  64.    0:        0   0x0000  -0.00000973   0.00340315  -0.04711204 357.41433716 357.56985474 352.11737061
  65.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  66.    1:       13   0x0000  -0.00000973   0.00340315  -0.04711204 357.41433716 357.56985474 352.11737061
  67.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  68.  
  69. NODE    5
  70. MESH NAME K_Lforearm
  71. ENTRIES 2
  72.  
  73. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  74. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  75.    0:        0   0x0002  -0.01125007   0.00006611  -0.03262521  42.73671341  88.43376160 280.83557129
  76.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.07692308
  77.    1:       13   0x0002  -0.01125007   0.00006611  -0.03262521  42.73671341  88.43376160 281.83557129
  78.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000  -0.10000000
  79.  
  80. NODE    6
  81. MESH NAME K_Lhand
  82. ENTRIES 1
  83.  
  84. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  85. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  86.    0:        0   0x0000  -0.00196877   0.00344659  -0.02809641   0.00000000   0.00000000   0.00000000
  87.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  88.  
  89. NODE    7
  90. MESH NAME K_Lshouldr
  91. ENTRIES 1
  92.  
  93. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  94. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  95.    0:        0   0x0000  -0.01940637  -0.00554316   0.03628207  15.10427189 307.26553345   7.90983915
  96.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  97.  
  98. NODE    8
  99. MESH NAME K_Lthigh
  100. ENTRIES 2
  101.  
  102. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  103. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  104.    0:        0   0x0002  -0.00866995   0.00064842  -0.01146373  32.09497070  20.61764717   9.82188988
  105.                           0.00000000   0.00000000   0.00000000  -0.07580801   0.01532496  -0.00803177
  106.    1:       13   0x0002  -0.00866995   0.00064842  -0.01146373  31.10946655  20.81687164   9.71747684
  107.                           0.00000000   0.00000000   0.00000000   0.09855042  -0.01992245   0.01044130
  108.  
  109. NODE    9
  110. MESH NAME K_Rcalf
  111. ENTRIES 2
  112.  
  113. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  114. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  115.    0:        0   0x0002   0.00289653   0.00228792  -0.03939487 305.00018311   0.00000000   0.00000000
  116.                           0.00000000   0.00000000   0.00000000   0.15190008   0.00000000   0.00000000
  117.    1:       13   0x0002   0.00289653   0.00228792  -0.03939487 306.97488403   0.00000000   0.00000000
  118.                           0.00000000   0.00000000   0.00000000  -0.19747010   0.00000000   0.00000000
  119.  
  120. NODE    10
  121. MESH NAME K_Rfoot
  122. ENTRIES 2
  123.  
  124. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  125. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  126.    0:        0   0x0000  -0.00024848   0.00340313  -0.04747903  30.81452942   0.00000000   0.00000000
  127.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  128.    1:       13   0x0000  -0.00024848   0.00340313  -0.04747903  30.81452942   0.00000000   0.00000000
  129.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  130.  
  131. NODE    11
  132. MESH NAME K_Rforearm
  133. ENTRIES 2
  134.  
  135. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  136. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  137.    0:        0   0x0002   0.01096882   0.00006612  -0.03375022  78.01963043 314.29138184  72.83268738
  138.                           0.00000000   0.00000000   0.00000000  -0.05635658   0.67038435  -0.65495127
  139.    1:       13   0x0002   0.01096882   0.00006612  -0.03375022  77.28699493 323.00637817  64.31832123
  140.                           0.00000000   0.00000000   0.00000000   0.07326355  -0.87149966   0.85143661
  141.  
  142. NODE    12
  143. MESH NAME K_Rhand
  144. ENTRIES 1
  145.  
  146. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  147. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  148.    0:        0   0x0000   0.00168751   0.00344659  -0.02809640   0.00000000   0.00000000   0.00000000
  149.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  150.  
  151. NODE    13
  152. MESH NAME K_Rshouldr
  153. ENTRIES 1
  154.  
  155. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  156. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  157.    0:        0   0x0000   0.01996888  -0.00563353   0.03656333  14.26779461  10.94023228 357.13522339
  158.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  159.  
  160. NODE    14
  161. MESH NAME K_Rthigh
  162. ENTRIES 2
  163.  
  164. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  165. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  166.    0:        0   0x0002   0.00858369   0.00063413  -0.01289746  22.82533455 338.95739746 356.16247559
  167.                           0.00000000   0.00000000   0.00000000  -0.07579584  -0.00547673   0.00207989
  168.    1:       13   0x0002   0.00858369   0.00063413  -0.01289746  21.83998871 338.88619995 356.18951416
  169.                           0.00000000   0.00000000   0.00000000   0.09853458   0.00711975  -0.00270386
  170.  
  171. NODE    15
  172. MESH NAME K_head
  173. ENTRIES 2
  174.  
  175. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  176. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  177.    0:        0   0x0002   0.00116398  -0.00174635   0.00507963  13.80363083  24.89245987 349.69760132
  178.                           0.00000000   0.00000000   0.00000000  -0.52777123  -0.09590516   0.04403687
  179.    1:       13   0x0002   0.00116398  -0.00174635   0.00507963   6.94260502  23.64569283 350.27008057
  180.                           0.00000000   0.00000000   0.00000000   0.68610257   0.12467670  -0.05724793
  181.  
  182. NODE    16
  183. MESH NAME K_neck
  184. ENTRIES 2
  185.  
  186. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  187. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  188.    0:        0   0x0002   0.00000000  -0.00502516   0.04415713 355.74456787  13.90006447   3.03937745
  189.                           0.00000000   0.00000000   0.00000000  -0.07681040   0.00409581   0.00033667
  190.    1:       13   0x0002   0.00000000  -0.00502516   0.04415713 354.74603271  13.95331001   3.04375410
  191.                           0.00000000   0.00000000   0.00000000   0.09985352  -0.00532455  -0.00043767
  192.  
  193. NODE    17
  194. MESH NAME K_torso
  195. ENTRIES 2
  196.  
  197. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  198. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  199.    0:        0   0x0003  -0.00004115   0.00064980   0.01174628 344.31784058   5.00134706 359.87026978
  200.                           0.00000069   0.00000107   0.00005046   0.15384851   0.00035616   0.00011738
  201.    1:       13   0x0003  -0.00003216   0.00066368   0.01240225 346.31787109   5.00597715 359.87179565
  202.                          -0.00000090  -0.00000139  -0.00006560  -0.20000306  -0.00046301  -0.00015259
  203.  
  204. NODE    18
  205. MESH NAME weapon
  206. ENTRIES 1
  207.  
  208. # num:   frame:   flags:           x:           y:           z:           p:           y:           r:
  209. #                                 dx:          dy:          dz:          dp:          dy:          dr:
  210.    0:        0   0x0000  -0.00046846   0.00235324  -0.01370689   0.00000000   0.00000000   0.00000000
  211.                           0.00000000   0.00000000   0.00000000   0.00000000   0.00000000   0.00000000
  212.  
  213.